Dream World

Introduction
Disconnected from the rest of Gensekai, the Dream World is the world where all dreams connect to. The Dream World has two major layers; the bottom layer is called the Chasm of Dream, similar to an ocean. The top layer is where the physical plane of the Dream World stands.

Chasm of Dream
The Chasm of Dream is where most people will interact with the Dream World. The Chasm is similar to an ocean; and whenever someone sleeps, their mind becomes a single bubble floating stationary in the limitless Chasm. Floating within the Chasm are Dream Spirits. They resemble large soap bubbles and float haphazardly around. Good dreams spirits are colored brightly, and nightmares are colored darkly. Any dream bubble these spirits touch are infected with their respective dream. This is how dreams naturally occur. If a person tries to jump into the Chasm, they will not sink and rather stand on top as if standing on glass.

On a smaller note; daydreams are represented by the clouds in the sky of the Dream World, but cannot be interacted with or altered due to the daydreamer being in control.

The Dream World
This is where the actual World of the Dream World applies. Above the chasm lies a landscape where residents of the Dream World live and interact. Entering the Dream World is a bit complex. There are two major known ways this can be achieved, the first one being to sleep for four nights in the area of the Dream World Gate in the jungle, and one will be transported into the Dream World on their fifth night.

The second way is having one of either Archeros or Vespertine (Who will be touched upon later), transport one in. Due to Vespertine being so secluded; this is almost impossible. Archeros on the other hand is always seen around Gensekai and is much more feasible. There are other ways to get into the Dream World, but these are much more person-specific and reliability varies. Though, before one should enter the Dream World certain things must be accounted for.

The Dream World exists in an odd state; being one of the few Pure Lands. There are no seasons, the sky is unchanging (but looks different depending on area), and the passage of time seems to not affect buildings or the environment. Any look of wear-and-tear is entirely aesthetic. When someone dies in the Dream World; they will become a Dream Spirit and move into the Chasm of Dream.

Another thing to mention is that entering the dream world also stops the effect of time on the development of someone's body. Though, their mental development is unaltered. When the Dream World is left; bodily development continues as normal.

Two Dream Lords
Vespertine has been around since the start of the Dream World when the Gensekai border was created and is generally secluded. She is responsible for many of the good dreams people have and is tended to in her Estate by many helpers.

Archeros on the other hand is a Nightmare Dragon who is responsible for inflicting many of the nightmares people have, and is generally in Gensekai or a section of the World called the Nightmare Lands. He is called the Nightmare King among the residents of the Dream World. As a note, the Nightmare Lands are occupied by many malevolent spirits, yokai, and nightmare fae. While the dream world holds the opposite. There are also Archeros's sons who are the Nightmare Princes. Sterling and Myron.

Archeros and Vespertine have scuffles quite often, but nothing ever comes of them!

Orphic Orbs
Another aspect of the Dream World to be mentioned, are the Orphic Orbs. They were created when the Dream World formed from the Ethereal in ancient times. The orbs have the uncanny ability to realize the dreams of whoever holds them; and the more orbs they have, the more vividly the dreams are realized. If this is by changing fate, creating items, changing the world, or gifting powers. Due to the nature of these items, Miyoi has prohibited usage in any capacity and locked them away deep into Vespertine's estate.

There are 12 in all, yet 2 are missing from safekeeping.

Side effects of the orbs consist of messing with the stability of the Dream World and dreams in general.